Embracing the world of sustainability and low-cost reusable technologies - our Soundbites project is now live, and people are making incredible instruments out of all kinds of objects.
A new and exciting collaboration has plunged pyka into the world of creative sustainability this Spring. Low cost technologies, unloved objects, and a whole heap of engagement workshops have seen the creation of some of the most quirky and inventive digital instruments that we've ever had the pleasure of laying our hands on - but how did our new Soundbites project come to be?
Flash back to October 2018, when we met with the University of Gloucestershire's Media school and Sustainability department to begin the formulation of a new digital music project that placed up-cycling and reusability at its core. The aim of this project would be to promote sustainability and challenge people's perceptions of 'broken', 'unloved', or 'irrelevant' objects, re-evaluate their worth, and put those objects and their existing functions to a totally new use. We decided that the most exciting approach to promote this way of thinking would be through the world of interactive sound.
"We wanted to bring a sustainability focus to music making, especially in terms of the growing hacker-culture that surrounds musical instrument building and software programming. By enabling workshop participants to use non-musical resources to make musical instruments, Soundbites was intended to give people a sense that any object can be seen afresh when you change your expectations of it, and that re-using materials is a way to reveal the open-ended nature of everyday products." Dr Matthew Lovett, University of Gloucestershire.
With that, we set off on the design and development of a new prototype sensor toolkit that would provide people with a new way to utilise low cost technologies in order to give unloved objects a new musical lease of life as interactive digital instruments.
Before digging into the development of the sensor toolkit, we decided that it was crucial that it was designed to be highly modular and immediate. Coding and microprocessor projects often take people down quite the digital rabbit hole (which, don't get us wrong, is a wonderful thing once a reliable understanding and love for those processes has been established) however we wanted to ensure that the key themes of this project were being engaged with in an immediate and risk-free fashion - without the barriers that complex coding and development processes can often present. So, we wanted our toolkit to remove those barriers, minimise the possibility of risk, and ultimately ensure that the engagement focus remained squarely on interacting with unloved objects and generating novel ways to repurpose them for musical expression and soundplay.
Along with the careful curation of adequate sensors and microprocessers, and also drawing on previous learning we had made via the development of our new Expression Orchestra, we developed a piece of code that enabled our new sensor toolkit to operate flexibly as a MIDI-driven platform, further increasing it's immediacy as a productive workflow, and most importantly, ensuring the primary focus of the upcoming workshop engagements remained squarely on engaging with and repurposing old and unloved objects that would otherwise be destined for the landfill.
Once we arrived at a prototype version of the toolkit, the Soundbites project was born, and the creative workshop phase began.
Ace kick-off for the LIFT Soundbites project. Introduced @cmusictechUOG + Product Design @UniGlosSustain @GlosMediaSchool students to the notion of Jugaad, and began turning old objects into MIDI controllers. Michal’s light sensitive collar pop says it all:— Leigh Davies (@LeighJDavies) March 9, 2019
.#teensy #arduino pic.twitter.com/dLtU9B1cO2
First up were the student volunteers from BA Creative Music Technology, and BA Product Design at UoG. Our volunteer students would undergo the first trial workshop format for Soundbites, helping us to test out the very best ways to engage individuals with the toolkit and assist us in the reflective process of improving these workshops for the upcoming public facing engagements. As a result, the first collection of Soundbites instruments were born:
...and here’s a quick compilation of some of the instruments for Round #1 - be sure to follow the sound bites insta for full videos of all of the instruments as the project progresses @cmusictechUOG @GlosMediaSchool @UniGlosSustain— Leigh Davies (@LeighJDavies) March 14, 2019
.#arduino #teensy #music #sustainability pic.twitter.com/I8lrqI4Z2f
Following on from this, the students then underwent a second round of Soundbites workshops, this time serving as a 'train the trainers' session. Our facilitation team at pyka introduced them to the required skillsets that would help them independently facilitate the first round of public facing workshops that were set to take place at Gloucester Academy:
Moving on from the success of the first school's workshop for Soundbites, we moved our attention to the next phase of public facing workshops, that were set to take place at Gloucester Library. This time our fully-trained UoG students, now seasoned by their facilitation efforts at Gloucester Academy, were to engage the general public in the Soundbites experience.
Here we have “Beat-in-a-Box”, “Popcorn-maker-echo-chamber”, and our “Cup-hand trumpet synth”, just a selection of new creations for #SoundBites. And as many of you asked last week, you can absolutely bring your own object along to our next session this Sat! #upcycle #maker #music pic.twitter.com/iZ2Ovii4RA— pyka (@pyka_boo) May 9, 2019
At this point the effectiveness of the intended configuration of the sensor toolkit was starting to become very apparent. The project saw individuals of a wide age range and ability level engaging in a shared experience, non-invasively embedding sensors into a variety of world-worn objects, and successfully transforming them into interesting and characterful instruments, with no risks, no technical barriers, and probably most importantly - with no confusion on why this was a valuable process to undergo.
These engagements have had a substantial impact on our volunteer UoG students too:
“I’ve loved being a part of the Soundbites project. It's something I would definitely want to do again. It [using an established sensor toolkit] is a much more practical way of developing a useful understanding of this technology. If we had you guys running our tech seminars it would be a hell of a lot easier for us to use these resources within our own projects and to teach others about these approaches as well. Well done for establishing this process, it’s really paid off!” Emily Spiller, Student, BA Product Design.
...and Soundbites has also had a direct and meaningful impact specifically on the CMT students and their recent assessment work for the Platforms & Systems module:
Ahhhh what a day for 2nd year @cmusictechUOG - assessment day! We’ve had contactless stomp boxes, music tutorial software, homebrew plugins, drum gloves, and everything in between. Ridiculously proud of what everyone has achieved... well done gang!— Leigh Davies (@LeighJDavies) May 13, 2019
.#maxmsp #arduino #teensy pic.twitter.com/5Y75t84HQG
...and the fun is only just beginning. A great deal of learning has been made throughout this first phase of engagements for the Soundbites project, and new ideas and applications for the sensor toolkit are beginning to emerge. As we move forwards, we are aiming to take our sensor toolkit through a more substantial R&D phase, with a view to increase the types of sensors that can be used, as well as improve its flexibility and potential for application across a wider range of contexts.
But all in good time. For now, if you are interested and haven't yet joined us for a Soundbites session, then we're pleased to announce that we will be extending the Gloucester library sessions into July - more information on the timings and dates of these drop-in activities can be found here at our Facebook page.
You will also be able to find us at the Maker Shack at this year's Cheltenham Science Festival. Join us from the 6th until the 9th of June where you can learn more about Soundbites, our sensor toolkit, the undergrad courses at UoG, and even have a go at creating a digital instrument from a selection of old unloved objects that we'll have on display as part of this event.
In the name of sustainability - we really hope to see you there!